Map generation – first working version
So, even, if many items still need to be set, I have worked on my map generation script and have a first good working version of it – a first terrain generator – map generator. You can see here a few generated maps. I’m quite happy with the results – notably as it takes perhaps a second to generate the map. You can see: Mountains Rivers Lake and ponds Forest and isolate woods Villages – with a minimum distance factor Resources (Red Green Blue) – with a minimum distance factor. I’m going to look into adding swamps (near river, lake… Read moreMap generation – first working version